GRIP is a real-time vehicle tyre and chassis sound design plugin for DAWs, offering authentic recordings, deep automation, and dynamic perspective controls for film and game audio.

Purpose
GRIP is a software plugin designed to create tyre, wheel, and chassis sounds for motion picture audio. It addresses the non-engine portion of vehicle sound design, providing an in-the-box solution that lets you generate dynamic skids, bumps, friction, rolling noise, and more.
The plugin is built around a collection of recorded source materials, prepared for real-time shaping. It allows you to automate nearly every parameter, making it suitable for scenes that require evolving soundscapes, such as car commercials, races, trailers, or product demos.
Key Capabilities
GRIP offers a wide range of adjustable parameters including speed, grip, chassis intensity, skid amount, skid blending, skid pitch, surface blending, and detail amount. You can also control perspective, switching between interior and exterior views, and adjust angle and distance on the fly.
An onboard mixer lets you mix and automate the intensity of individual sound components like rolling, skid, detail, chassis, and suspension. This eliminates the need for manual sample cutting, crossfading, pitch shifting, or aligning, as you can tweak parameters to achieve the desired sound.
Workflow
The plugin is designed to feel and sound like driving a real vehicle, making automation intuitive. You can either record your automation passes or plot them manually to suit your project, giving you full control over the dynamics.
Suspension impacts can be triggered with a simple tap of a button, and you can switch between different base vehicle types. The real-time nature of GRIP allows for immediate auditioning of changes, speeding up the sound design process.
Practical Applications
GRIP is suitable for any ground vehicle scene, whether for film, television, commercials, or trailers. It can also be used to create vehicle one-shots or loops for interactive media and games, providing a flexible tool for both linear and nonlinear audio.
For interactive work, the automation-ready parameters can be mapped to game states, while for film, the ability to adjust perspective and distance helps match the on-screen action. The plugin reduces the time spent on sample editing, allowing you to focus on creative decisions.
Key features
- Dynamically produce wheel and chassis sounds for motion picture
- Choose from base vehicle types
- Automate every parameter for real-time control
- Adjust speed, grip, chassis intensity, and more
- Switch interior/exterior perspective with angle and distance control
- Trigger suspension impacts with a single tap
- Onboard mixer for rolling, skid, detail, chassis, and suspension
Best for
GRIP is best for sound designers creating vehicle tyre and chassis audio for film, television, commercials, trailers, and interactive media. It excels in projects requiring dynamic, automated soundscapes, reducing manual editing time. Ideal for both linear scenes and game asset creation.