Forest Kingdom 3 is a virtual instrument library from Engine Audio that captures nature-themed sounds for music production, featuring exotic flutes, ethnic percussion, voices, and soundscapes designed by Eduardo Tarilonte.

Purpose
Forest Kingdom 3 is a sample library created to bring the organic atmosphere of forests and jungles into computer-based composition studios. It was developed by Eduardo Tarilonte, known for other atmospheric libraries, and is the sequel to the Best Service Forest Kingdom series. The library focuses on natural sounds, offering tools for composing music and designing sound effects.
The collection is organized around the idea that nature itself acts as a large, ever-changing orchestra. It includes wind, plucked strings, percussion, voices, and fantasy creature sounds, each designed to evoke deep woods, tropical jungles, or distant landscapes. This makes it suitable for projects needing authentic, immersive natural textures.
Key Capabilities
The library contains over 400 patches and more than 20,000 individual samples, compressed from 18.6 GB to 9.2 GB losslessly. It features 30 wind instruments, including 10 Native American flutes that Tarilonte describes as his best sampled flutes to date. There are also 90 ethnic percussion patches, such as djembes, taikos, and kalimbas, plus 210 soundscapes.
A notable technology is the Blow-Intensity-System, which controls dynamics and expression via the pitch-bend wheel, providing playability for melodic instruments. The library also includes 300 multitrack performance MIDI grooves, offering editable rhythmic and musical patterns. Additionally, there is an ethereal solo voice with real legato and shaman phrases.
Workflow
For composers, Forest Kingdom 3 integrates into a typical DAW workflow as a virtual instrument, allowing direct playing of flutes, harps, and percussion. The performance MIDI grooves provide ready-made musical sequences that can be dragged into projects and edited, saving time when building natural-sounding arrangements. Soundscapes can be layered with melodic instruments to create rich ambient beds.
Sound designers can use the library to craft custom textures by combining individual instrument patches and sound effects. The Blow-Intensity-System is designed to make wind instrument performances more expressive, as the pitch-bend wheel adjusts dynamics without needing separate key switches. This supports detailed, organic phrasing directly from a keyboard or controller.
Practical Applications
Forest Kingdom 3 is well-suited for scoring in film, documentaries, and video games, where natural themes are needed. The combination of ancient flutes, ethnic drums, and ambient textures fits new-age music, world music, or meditation tracks. The soundscapes can serve as background layers, while the melodic patches provide lead or solo elements.
The performance grooves offer immediate musical ideas that can be adapted to sync with visuals. The fantasy creatures section, with bird calls and mythical sounds, is useful for fantasy or nature-themed productions. With its broad patch count, the library enables building complete cues from one source, from sparse ambient pieces to percussion-driven rhythmic sections.
Key features
- 30 wind instruments, including 10 Native American flutes
- 90 ethnic percussion instruments with numerous world drums
- 210 unique soundscapes crafted by Eduardo Tarilonte
- 300 editable multitrack performance MIDI grooves
- Over 400 patches and 20,000+ individual samples
- Includes acoustic and electric harps, plus solo voice with real legato
- Blow-Intensity-System for expressive dynamics control
Best for
Composers and sound designers creating natural, ethnic, or cinematic music for films, documentaries, video games, or new-age genres, especially when authentic flute and percussion textures are required.